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Age of mitology
Age of mitology












age of mitology

Players also receive potentially game-changing god powers: one-time use abilities that include devastating meteor strikes, rains that increase farms' food production or teleporting whole armies across the map. Thor supplies dwarves who excel in gold mining, while you can get cheaper technology upgrades from Isis. It would be the Total War: Warhammer of the standard RTS genre, and I reckon that sounds like a pretty fine thing.Each god confers different advantages. I suppose with AoE4 in the works, such a thing is now unlikely, but what a treat an unexpected return would be.

age of mitology

There was a wild, completely over-the-top story that nevertheless managed to be quite tightly plotted while mashing up three separate mythic traditions, and big set pieces in nearly every mission.īut while AoE2 got a direct sequel, and is now getting another in the form of Age Of Empires 4, Age of Mythology got an expansion in 2003, a collected Steam edition in 2014, and a new expansion in 2016 - but no AoM2. It was all utterly bonkers, and completely different from the pattern set by AoE1 and AoE2.Īnd although I never played multiplayer AoM, I can say for sure the campaign was both really long, and utterly superb - one of the best RTS campaigns there is, if my warm memories of enjoying it are anything to go by. There were God Powers you could use as well, which were essentially magical spells to conjure special beastuses, or put area-of-effect stuff onto the map. And as the name of the game suggests, each enjoyed access not only to the standard Sword Bastards and such one might expect from history, but also honking great monsters of various kinds, from Leviathans at sea to Sphinxes, Cyclopses and all the rest you can think of. In Age Of Mythology, there were only three factions: the Greeks, the Norse and the Egyptians. series, and as it turned out, it was the main branch that would end up surviving to the present day. Similarly, Age Of Mythology was a perfectly good game, but it was a diversion from the standard formula of the Age Of. But alas, its sister clades Elephas and Loxodonta enjoyed a combination of greater efficiency and better luck, and gave rise to the hose-nosed champions we know and love today. Why do I think of a weird, extinct elephant? Because it was a perfectly good 'phant, is why, and a definite improvement on previous iterations on the theme of "Big Grey Lads". Because when I think about Age Of Mythology, I think of Gomphotherium. You know I start at least one post a month with a seemingly tangential zoology metaphor, and I'm afraid you just hit this month's.

age of mitology

One a day, every day, perhaps for all time.

age of mitology

Have You Played? is an endless stream of game retrospectives.














Age of mitology